Everything at the center of the screen is bigger, and tracking targets feels much different. Anything wider than that will result in an increasing degree of distortion (the fish eye effect). Your ‘real’ FOV, as measured from your eyes to the outer corners of your screen, is probably about 30 to 45 degrees, depending on the size of the display and how close you’re sitting. The more the player can see, the more the computer has to do to render in those objects. How do you switch to 3rd person in Minecraft PC?īy default, if the game is well programmed, FOV won’t change your overall sensitivity.